Find out more about the "agile production" project, one of the nine major Evolutive Learning Factory projects.
ORGANIZING AGILE PRODUCTION AND EXPERIMENTING WITH AUGMENTED HUMANS
Capturing data to manage flows, integrating concepts of augmented humans
Manufacturers must reconfigure their production lines to meet growing demand for products tailored to a country's culture or a customer's needs (customized/usage-oriented).
This reconfiguration to be agile and fast must be based on a comprehensive view of the state of the production system and digital simulations in order to identify the optimal scenario. This involves capturing and processing data from the production line.
This agility will be enhanced by new technologies that assist operators in their work, such as artificial intelligence, augmented reality, and cobotics.
Arts et Métiers assembly lines, methods, and tools used to learn how to organize a production line and experiment with this organization in order to analyze the differences between theory and practice.
The novelty of this project consists of:
- On the one hand, to capture data at the assembly line and production line levels on the ELF of a campus. This data capture will be used to manage material and parts flows and to adapt the organization of the production line by integrating machines undergoing maintenance. It will also be used to feed models for digital twins.
- On the other hand, to integrate the concepts of human augmentation through cobotics, artificial intelligence, and mixed reality into the production process, with analyses of improvements in operator performance and working conditions.
How?
Each campus has established a multi-year plan to gradually develop real and/or virtual assembly lines on the one hand, and to integrate an ELF-scale production line into industrial management training on the other.
The campuses in Aix-en-Provence, Bordeaux, Cluny, Lille, and Metz already have an assembly line. The ELF program will help them equip their line with instruments (high-speed cameras, sensors, etc.) and develop the digital twin in 2024 and 2025.
The Bordeaux and Lille campuses, meanwhile, want to develop disassembly to address the challenges of end-of-life product management and recyclability.
The Paris campus has a Factory 4.0 platform that provides an initial approach to industrial management on the scale of a small training factory, integrating machining and additive manufacturing resources.
The Châlons-en-Champagne and Angers campuses will develop either real or virtual assembly lines in 2025 and 2026.
Finally, all campuses are considering rolling out industrial management training across the ELF.
FINANCING NEEDS
- Total project cost €660k, including €300k in financing requirements
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DETAILS
Assembly and inspection
> Human 5.0
- Project cost: €370k
- Partners: Caisse des Dépôts et des Consignations, including alumni sponsorship via the Arts et Métiers Foundation
> Use case: marine propulsion systems
- Project cost: €100k, including €50k in sponsorship requirements
Augmented Reality (AR)/Virtual Reality (VR) for maintenance
- Campus: Bordeaux
- Project cost: €50k, including €25k in sponsorship requirements
Cobotized assembly line
- Campus: Lille
- Project cost: €130k
- Partners: Alumni sponsorship via the Arts et Métiers Foundation
Real-time flow management
- Campus: Lille
- Project cost: €47k, including €24k in sponsorship requirements
Automation and AGVs
- Campus: Angers
- Project cost: €108K, including €44K in sponsorship requirements
Lean 5.0
- Campus: Aix-en-Provence
- Project cost: €236K, including €28K in sponsorship requirements
Lean tray
- Campus: Cluny
- Project cost: to be announced